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- cur_level_num = 112
-
- dofile("everything.lua")
-
- local path = {
- -50.5999, 0.354032, 0,
- -50.5999, 11.9013, 0,
- -49.7284, 23.8842, 0,
- -42.5386, 33.6885, 0,
- -30.5557, 37.8281, 0,
- -18.1369, 32.817, 0,
- -12.4722, 23.4485, 0,
- -7.24331, 12.337, 0,
- -1.14291, 1.44339, 0,
- 6.48263, -8.57873, 0,
- 15.1975, -20.126, 0,
- 21.9516, -29.9302, 0,
- 32.6273, -34.9413, 0,
- 45.4818, -31.2374, 0,
- 52.4537, -21.6511, 0,
- 53.5431, -11.4111, 0,
- 53.9788, 0.13616, 0,
- 53.7609, 11.6834, 0,
- 52.4537, 22.7949, 0,
- 47.6605, 33.6885, 0,
- 36.1133, 38.4817, 0,
- 25.0018, 33.0349, 0,
- 18.8617, 23.2249, 0,
- 10.3702, 12.7728, 0,
- 3.43247, 1.44339, 0,
- -5.71819, -11.6289, 0,
- -13.3437, -21.4332, 0,
- -20.7514, -29.9302, 0,
- -31.2093, -35.8128, 0,
- -43.1922, -31.6732, 0,
- -48.4211, -22.3047, 0,
- -50.1529, -10.3217, 0,
- }
- c_add_a_path("8path", 0, 100, 100, 0, 0, 0, path)
-
- function LEVEL_start()
- ticker = 0
- pylon_start("square-2",90.0)
- floor_start_random()
- player_start( 2.60869 , -0.437581 , 0.0 )
- end
-
- function LEVEL_gameloop()
- everying_gameloop()
-
- if ticker == 5 then
- actor_plopper( "wall-1_flat", 1,0,0, -31.8621,-31.8621,-3.80619,-3.80619, 1.10001,0.0 )
- end
-
- if ticker == 5 then
- actor_plopper( "wall-1_flat", 1,0,0, -31.8621,-31.8621,3.14872,3.14872, 1.10001,0.0 )
- end
-
- if ticker == 5 then
- actor_plopper( "wall-1_flat", 1,0,0, -31.8621,-31.8621,16.9842,16.9842, 1.10001,0.0 )
- end
-
- if ticker == 5 then
- actor_plopper( "wall-1_flat", 1,0,0, 33.5418,33.5418,-17.6556,-17.6556, 1.10001,0.0 )
- end
-
- if ticker == 5 then
- actor_plopper( "wall-1_flat", 1,0,0, 33.5418,33.5418,-3.80619,-3.80619, 1.10001,0.0 )
- end
-
- if ticker == 5 then
- actor_plopper( "wall-1_flat", 1,0,0, -31.8621,-31.8621,-17.6556,-17.6556, 1.10001,0.0 )
- end
-
- if ticker == 5 then
- actor_plopper( "wall-1_flat", 1,0,0, -31.8621,-31.8621,-10.7007,-10.7007, 1.10001,0.0 )
- end
-
- if ticker == 5 then
- actor_plopper( "wall-1_flat", 1,0,0, 33.5418,33.5418,16.9842,16.9842, 1.10001,0.0 )
- end
-
- if ticker == 5 then
- actor_plopper( "wall-1_flat", 1,0,0, 33.5418,33.5418,10.0293,10.0293, 1.10001,0.0 )
- end
-
- if ticker == 5 then
- actor_plopper( "wall-1_flat", 1,0,0, -31.8621,-31.8621,10.0293,10.0293, 1.10001,0.0 )
- end
-
- if ticker == 5 then
- actor_plopper( "wall-1_flat", 1,0,0, 33.5418,33.5418,-10.7007,-10.7007, 1.10001,0.0 )
- end
-
- if ticker == 5 then
- actor_plopper( "wall-1_flat", 1,0,0, 33.5418,33.5418,3.14872,3.14872, 1.10001,0.0 )
- end
-
- if ticker == 500 then
- actor_plopper( "chunk", 1,0,0, -0.114937,-0.114937,36.793,36.793, -90.0,147.0 )
- end
-
- if ticker == 500 then
- actor_plopper( "chunk", 1,0,0, -21.1694,-21.1694,-0.0230977,-0.0230977, -90.0,147.0 )
- end
-
- if ticker == 500 then
- actor_plopper( "chunk", 1,0,0, 22.7617,22.7617,-0.532447,-0.532447, -90.0,147.0 )
- end
-
- if ticker == 500 then
- actor_plopper( "chunk", 1,0,0, -0.471469,-0.471469,-36.2219,-36.2219, -90.0,147.0 )
- end
-
- if ticker == 700 then
- actor_plopper( "pathfly_tiny", 40,0,15, -61.9744,-36.8788,-6.12441,25.4331, -90.0,0.0, "8path" )
- end
-
- if ticker == 700 then
- actor_plopper( "pathfly_tiny", 40,0,15, 40.6825,60.852,-29.7608,0.925925, -90.0,0.0, "8path" )
- c_no_more_beasties_to_come()
- end
-
- end
-
-